After the defeat of Kel'Thuzad in the Eastern Plaguelands, Naxxramas has returned to Northrend and now hovers above the Carrion Fields in eastern Dragonblight , where it lays siege to the Alliance stronghold of Wintergarde Keep. Naxxramas loot includes the Tier 7 raid sets, which are based on the Tier 3 raid sets that dropped in the original Naxxramas.
There are two versions: The Tier 7 "Heroes'" sets from the normal mode man, and the Tier 7. While these sets are inspired by the original Tier 3 sets, they have received significant model updates. Since Patch 3. Post away! Log in , it's free!
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Instances Raids Scenarios Sanctuaries Worlds. Movie info. Explore Wikis Community Central. Register Don't have an account? Edit this page. History Talk This article is about the and man versions of Naxxramas introduced with Wrath of the Lich King. For the original man raid introduced in Patch 1. License to Kill. Retrieved on RDF feed. Patch date. Universal Conquest Wiki. Hate ads? The Arachnid Quarter A web-covered wing of spiders and cultists of the Cult of the Damned that contains three bosses.
You should see the entrances. Comment by vikey Lore : An ancient Nerubian ziggurat, Naxxramas was torn free from the ground by agents of the Lich King to serve as Kel'Thuzad's base of operations as he spreads the plague throughout Lordaeron.
But now the gates of Naxxramas are open, Kel'Thuzad's new forces are rapidly sweeping away all opposition to the Scourge; After the defeat of Kel'Thuzad in the Eastern Plaguelands, Naxxramas has returned to Northrend and now hovers above the Carrion Fields in the Dragonblight, where it lays siege to the Alliance stronghold of Wintergarde Keep.
Comment by Those voices that yells "Help me! Save me! Comment by Since both Naxxramas and Dalaran moved to Northrend could there ever have been a time when the were both in transit across the ocean.
If so then imagine an epic battle between two floating cities. That would be awesome. Comment by For a brief history of some of the notable bosses of naxxramas click this link. Comment by Kel'thuzad yells and gets mad when you kill the cat near the entrance Mr. We had some good times while it lasted.
Comment by While you do have to have a flying mount to get to the instance, there IS in fact a summoning stone, allowing you to summon non-flying friends to come raid, assuming they're It's in the same place as the 4 entrance portals into the raid. Comment by Wazabi Blizzard casts ressurection on Naxxramas. Comment by Couple thoughts for new guilds starting 10 man content - My guild has been doing undying clears and I figured I'd post some tips here.
This is perfectly do-able and guild with two solid healers. If you can't beat him easily, go grind some more heroics. At the start we divided the raid into two sections. We did Construct, Military, and Spider on the first night. Then finished it up on the second night. Comment by Advice Anyone else hear the faint yelling which echos while in Naxx occasionally? Comment by Darxide When ever you compleate a wing a teleportation orb will start glowing at the entrance to the raid. Even if i haven't won anything, i like to just sit there and listen to the music :.
Please don't spam General chat with enough garbage to rival Barrens chat; some of us use Raid chat to communicate with our groups, and forcing them to constantly scroll up to see it is just inconsiderate. I know that people can leave General chat if they don't want to see it, but we shouldn't have to in the first place. Comment by Undoubtedly, I'll be designing my first home after Naxxramas complete with 4 quarters, open sewerage and skulls in every cranny and nook.
Enjoy :. Comment by ricekrispieslol not a good idea to run this dungeon if you have arachniphobia because this raid is literally crawling with spiders. Comment by cheesemonster I can't find it on wowhead but the quest Echoes of war is still doable in Naxx Comment by exowizard The only way into Naxxramas is to either be summoned or you have to have a flying mount to get inside.
Comment by Think of flying as an entry fee to raiding. By the time any character has gone from and done heroics for gear, they should have earned 1.
Comment by Naxxramas is a very easy instance, due to its the first content raid for Wrath of the lich king. For example how blizzard made kara, Its to give characters gear realy fast for the up-coming raids. If you have a decent 10 or 25 man core raiding group you should do it right away its very easy aslong as you know how to do fights and arnt to bad geared I would recommend doing heroics for maybe 1 or 2 weeks If you need help with naxxramas fights Youtube.
Well i hope this helped if you need more info just ask Comment by A Naxxramas raid group should be like this for 10 man Your tanks need cap def at and atleast 20k hp. Your dps should be able to pull atleast 2k dps if not then dont bother you wont get far. Your dps should be able to do atleast 2.
Comment by Caylenna Is there any lore behind the woman's voice yelling "Help me! It would be quite interesting if there was anything. Comment by grampolice Do now rejoice Comment by Bakaleaf This popped in my head recently and i cant help but ask. When you get to the end of each wing you see a large ring.
I was wondering if its possible to not only skip quite a few bosses but also go to the upper floors by killing straight through one wing then going along the outer ring.
I plan to test this if possible next time i raid Naxx, but if someone else has tested please answer. Comment by 3. A teleportation orb has been added to the lair to allow players to travel back and forth from the main dungeon to the lair with ease now.
Comment by Kel'Thuzad is Hoggers alt , sapphion is his mount and the other bosses - non combat pets. Comment by Daralyn can someone tell my, why is Naxxramas larger inside than outside? I know that Lich king is powerfull, but still - this is not Harry Potter.
Comment by I wish there was a Caverns of Time instance in which you could help the scourge take control of naxx from the nerubians. Comment by Merylyan It's so fun to have a character with some form of knockback effect Blast Wave , Thunderstorm , Typhoon on a PvP server and yank random blokes to their deaths when the weekly quest is at Naxx Comment by Kanariya Upon entering Naxx and standing at the edge of the portal, it is possible to look underneath Naxxramas and still see Plaguewood, despite the fact that it is in Dragonblight now.
This is because the zone itself is still in the Eastern Plaguelands. The instant respawn in the Carrion Fields was implemented because dying normally would cause your spirit to hit the closest graveyard, Strath's. Seeing as the Teleport Spire is removed, there would be no way to rezz without talking to a spirit healer. Comment by DramaOfficer To anyone wondering, Naxxramas full clear will earn you Comment by Greken id like to add a first cataclysm post to this instance tbh.
BUT whats killing you is the stacking poison debuff from it and the IMPALE whic makes you take way to much fall damage you can ofc heroic leap out of 1 fall every min but that aint enught. Comment by Greken i have soloed trash in all wings as stated in my previus post tho i was intrested to see how many you actualy need to faceroll this place. Comment by Vlad For historical purposes here is some old information; The old Naxxramas for level 60 was positioned over Eastern Plaguelands and you could look trough the windows in the instance and see Eastern Plaguelands below.
In the development stages of Naxxramas they were going to add the teleportation pad inside Stratholme , this is where the unknown portal at the end of the dungeon lead to -Naxxramas.
Here is the old unfinished dungeon with this path intact: screenshot link. Instead of a teleport pad it requires you to be summoned or to have a flying mount to access the instance portal.
Interesting enough, if you could see down and below Naxxramas at the entrance, after you teleport in you would only see the old Eastern Plaguelands as the old instance map has not been edited to match it's new location in the game. This is one of the major reasons the viewing room where you previously ended up at after teleporting inside, is no longer accessible, and you end up teleported on the old "return to the wold platform" instead.
Most bosses are faceroll-easy, which can be killed using nothing but Death Strike. When you start the encounter, mind control one of his adds and taunt the boss and the other add, getting them as far away from you as possible. When the first add dies, mind control the other add and let Razuvious kill that add as well. When the adds are down and you are tanking Razuvious, remember the following: -Don't let Death Strike overheal. Due to Razuvious' hard-hitting but slow melee swings a dodge or parry can mean the difference between a kill or a wipe.
In most cases you won't be able to do anything for 16 seconds, including Rune Tap and other cooldowns, so it's crucial to be at full health when he casts it.
Patchwerk : Kill all leading up to Patchwerk as they'll attack you upon pulling the boss otherwise. After Razuvious, Patchwerk is the hardest-hitting boss in Naxx. Remember to use your cooldowns. Gluth : Equip DPS gear for this one, as this boss does no significant damage. Gluth often summons zombies that will run towards you. There is no way at least, none I figured out yet to deal with these adds while soloing, so ignore them and Gluth will eat them.
Comment by IAmAtomica Sooo, unless you're in a raid group, you can't enter an instance? Bad WoW. Bad, bad, WoW. Comment by elektroneg Soloed 11 bosses in Naxx man on my 80 level DK 80, not Some can also be duoed in man. Bosses: Arachnid Quarter Anub'Rekhan Duo: Easy Will do an avoidable impale that will cause about 40k fall damage if it hits, and if it not burned down quickly enough, will cast locust swarm that will prevent casting for 16 seconds. All hail queen spider.
With two people, MC both of the students. The higher DPS of the two should let their student be immediately burned down, go in and DPS the boss as much as possible while he is taunted by the other student. Once the other student falls, just tank and spank him. With two people, each person can grab one of the front horsemen which are melee and will follow the player to the corresponding horseman at the back of the room which are ranged and cannot be pulled. That way, each player will be tanking two horsemen, and none of the horsemen will be casting their AoE.
Each horseman will cast a stacking mark that deals increasing damage over time. At level 80, this required rotating tanks to prevent stacks of any individual mark from getting to high - this is not necessary at 85, but you will have to burn the bosses quickly to prevent the marks from stacking to critical levels.
Very gear dependent. He will also do a nasty Hateful Strike to those in Melee range that brings down even plate melee dps pretty quickly. In the actual fight, he will spawn zombies which he will use to heal himself. If you attack them for a long period of time they put a debuff on you, so the best strategy is to just DPS Gluth through the zombie heals with decent gear. If this isn't working, you can kite Gluth away from the zombies fairly easily as they move very slowly without any debuff.
Thaddius Duo: Medium There are two adds that must be killed before engaging the boss, and they must be killed at approximately the same time. Have each player go up the ramps at opposite sides of the room and DPS the adds. Periodically the players will be teleported to the opposite add and swap positions; just continue dpsing your new add.
Once you have killed the adds, jump down to the main platform be careful not to jump too short or walk off. When you fight the main boss, make sure to stand on opposite sides of him as each player will have a different polarity for the entire fight. If your partner can heal, you can be healed through this, if not, he will not cast this on the last party member left alive. When he does this, all allies within 10 yards of the marked player will also be frozen, so don't stand next to your duo partner when this happens.
Because of this, you will either need a tank who can self-heal after the iceblocked party member is inevitably killed, or a tank who can heal the iceblocked party member and prevent their death. In some cases, the trash can be more difficult than the actual boss, so be careful to pull as few as possible when clearing it. Roasted Potatoes and Shallots. Boston Brown Bread. Haricots Verts Thin French Green Beans with Herb Butter By mixing butter, shallots, fresh herbs, and lemon juice together right in the serving bowl, you get Apple Crisp.
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